![]() ![]() The answer, nowadays, is a resounding "32". ![]() For this plugin, you will also want to choose Maximum Framerates that divide evenly into 60 - such as 60, 30, 20, 15, 12, 10, 6, 5, and so on - so that the # of times the LCD shows each frame of animation remains constant, resulting in the smoothest possible animation. It is strongly recommended that you choose a display mode with a 60 Hz refresh rate, for the smoothest possible animation. However, sometimes the video driver reports that it supports other refresh rates, such as 72, 75, 85, etc. LCD screens: Note that most LCD screens (flatpanels) usually run at a fixed frequency only - usually 60 Hz - meaning that they update the screen 60 times per second. The Mesh Size decides how many points on the screen the per-vertex equations will be executed for the higher the mesh size, the more fidelity you will see in the motion. To get MilkDrop to speed up, drop the Mesh Size back down. If you crank it up far beyond the default, expect to be CPU-bound (where your framerate drops because the CPU is the bottleneck). This is the main option that affects how much processor (CPU) MilkDrop uses. (Assuming that your graphics chip was the bottleneck.) The image will not look as crisp, but MilkDrop will probably run much faster. If MilkDrop runs too slow, in any mode (windowed/fullscreen/desktop), try cranking up the canvas stretch to, say, 1.5X or 2X. This option lets you trade resolution for speed. So, if it's running to slow in fullscreen mode, try selecting a smaller fullscreen display mode. Generally speaking, the speed (framerate) and smoothness of MilkDrop will drop as the resolution (number of pixels on the screen)increases. When you run MilkDrop fullscreen, it changes the display mode to whatever you select here. See the Troubleshooting section of the documentation for moreĪ) Fullscreen Display Mode Try installing various recent WHQL drivers for your video card, or installingĭirectX doing these two things (especially the first) will fix 99% of If you have trouble getting MilkDrop to run properly after installation, ![]() * To configure MilkDrop's options, exit the visualizer and hit ALT+K. * CTRL+SHIFT+K starts or stops the visualizer. * If you want to go full-screen, double-click on the visualizer itself. Then click the "Start" button, and it will launch the visualizer. Once music is playing, hit CTRL+K and a list of visualization plug-ins will appear. (Be sure to play some music before trying to launch the visualizer - otherwise you'll just see a black screen.) Load some music files into your playlist and start playing some music. During the installation, make sure the "MilkDrop" visualizer option is checked, so that it gets installed, too. To install it, just download and install the latest version of Winamp. UPDATE YOUR VIDEO DRIVER, OR TRY OTHER DRIVERS 2 Tweaking to achieve best image quality.I would get on this, were I even remotely at a place where I could take the time to learn. All the fun, with none of the drawbacks (well, you may have douchebags but kicking them out wouldn't be nearly as hard). ![]() Thinking further, if you made it FOSS, you could get Altspace VR to integrate and go dance with your friends in VR. Once Touch comes out, you could even add a "dance club" to it. I know this would unlikely be FOSS software but making it that way, would certainly help the community to grow. I just think it would be something that people would happily pay $5 ($10 if it had continued support and useful features or additional options). I know next to nothing about programming, so I haven't even the faintest idea where to begin. From what I understand, the MilkDrop stuff is open to be used (VLC can make use of it), so the "hard part" is making a visualizer that works in VR. So, I've been thinking lately about how awesome MilkDrop for WinAmp was and how quite literally, breathtaking, something like that would be for VR. ![]()
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